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Welcome!
Welcome to LinuxQuake.org - a site dedicated to a great game and the best
operating system. Here you'll find occasional news and forums, support for
Quake era games, and anything else you'd like to contribute.
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NEWS:
GZDoom has finally been ported to Linux ;> It's the only engine that'll play the amazing mod Torment and Torture and is under dev at
http://www.drdteam.org.
You can download it from DOOM page.
NEWS:
While Pinar is writing code
with the Google Summer of Code (go Pin!), Steven is on holiday, trying to burn out his laptop playing a couple of
great Doom mods. Deus Vult sends your marine
into a bloody monster infested hell, while Knee-Deep in ZDoom re-imagines the original Doom game
with great effect.
NEWS:
Interview with LordHavoc!
We made a great interview with Darkplaces' author, LordHavoc. He talks about his latest project, security modules, and
lots of technical Quake 1 goodness. Thanks to Forest for this interview!
Read from here!
NEWS:
Interview with Micros**t's ex chief gaming executive.
"Vista's .... like a house made out of concrete walls but has screen doors"
Linuxquake.org is not about slagging off other operating systems... but here's an
exception :b . Over at shacknews there's a great interview with an ex micros**t
exec. He talks candidly about the company, admits leveraging others was
corporate policy, and (contrary to the spin from the media industry), that vista is
a real crock.
Read from here.
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NEWS: Q3 Cell Shading
A newish project that deserves attention is The Quake III Arena Cell
Shading Project . The game still plays fantastic after all these years, and the
new visuals this project bring make it all the better fragging Orb at a harder
difficulty (though I still get my ass whooped by Hunter).
Link: http://q3cellshading.sourceforge.net
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