Welcome!

Welcome to LinuxQuake.org - a site dedicated to a great game and the best operating system. Here you'll find occasional news and forums, support for Quake era games, and anything else you'd like to contribute.
NEWS:

GZDoom has finally been ported to Linux ;> It's the only engine that'll play the amazing mod Torment and Torture and is under dev at http://www.drdteam.org.

You can download it from DOOM page.
NEWS:

While Pinar is writing code with the Google Summer of Code (go Pin!), Steven is on holiday, trying to burn out his laptop playing a couple of great Doom mods. Deus Vult sends your marine into a bloody monster infested hell, while Knee-Deep in ZDoom re-imagines the original Doom game with great effect.


NEWS: Interview with LordHavoc!

We made a great interview with Darkplaces' author, LordHavoc. He talks about his latest project, security modules, and lots of technical Quake 1 goodness. Thanks to Forest for this interview!

Read from here!
NEWS: Interview with Micros**t's ex chief gaming executive. "Vista's .... like a house made out of concrete walls but has screen doors"

Linuxquake.org is not about slagging off other operating systems... but here's an exception :b . Over at shacknews there's a great interview with an ex micros**t exec. He talks candidly about the company, admits leveraging others was corporate policy, and (contrary to the spin from the media industry), that vista is a real crock.

Read from here.

NEWS: Q3 Cell Shading

A newish project that deserves attention is The Quake III Arena Cell Shading Project . The game still plays fantastic after all these years, and the new visuals this project bring make it all the better fragging Orb at a harder difficulty (though I still get my ass whooped by Hunter).

Link: http://q3cellshading.sourceforge.net